AoeStats
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Arena

507368549Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 51m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Persians · Belgium
913
+11
🇦🇷 Vikings · Argentina
854
+13
🇨🇭 Burgundians · Switzerland
814
+14
🇧🇪 Berbers · Belgium
716
+25
🇺🇸 Huns · United States
848
-17
🇺🇸 Celts · United States
811
-15
🇫🇷 Teutons · France
764
-13
🇺🇸 Wei · United States
704
-11
Player eAPM Actions Feudal Castle Imperial Opening
33 1,722 12:19 16:16 26:07 ⛏ Fast Castle
16 812 11:23 21:31 36:45 ⛏ Fast Castle
15 754 15:57 19:35 30:52 ⛏ Fast Castle
14 723 13:10 18:52 36:03 ⛏ Fast Castle
14 735 9:37 15:36 36:05 ⛏ Fast Castle
13 688 11:11 19:53 30:15 ⛏ Fast Castle
10 536 13:04 22:51 37:37 ⛏ Fast Castle
7 388 12:42 23:26 36:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,145 23,370 22,170 2,250 74,935 94,998
31,780 15,125 20,985 2,350 70,240 76,269
30,895 12,730 11,370 3,450 58,445 76,849
25,505 8,000 17,385 1,400 52,290 61,222
19,195 10,660 9,940 1,500 41,295 46,525
12,670 11,910 8,240 2,050 34,870 37,329
12,885 10,190 5,565 3,225 31,865 34,734
13,230 5,610 9,435 1,435 29,710 32,607
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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