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Black Forest

507356113Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 57m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Britons · Chile
851
+11
🇯🇵 Maya · Japan
841
+11
🇨🇦 Italians · Canada
789
+13
🇲🇽 Goths · Mexico
752
+15
🇨🇭 Chinese · Switzerland
797
-15
🇲🇽 Portuguese · Mexico
726
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🇬🇪 Burgundians · Georgia
719
-12
🇹🇷 Teutons · Türkiye
679
-11
Player eAPM Actions Feudal Castle Imperial Opening
39 2,253 19:51 24:43 44:16 ⛏ Fish Boom FC
35 2,009 11:13 16:28 36:48 ⛏ Fish Boom FC
30 1,746 16:41 21:08 40:20 ⛏ Fast Castle
20 1,174 13:27 24:47 41:29 ⚔ Skirmisher Rush
20 1,127 17:53 32:13 37:32
14 799 14:44 27:22 37:39 ⚔ Fish Boom into Towers
12 663 12:29 37:08 42:30 ⚔ M@A into Towers into Archers
6 344 16:01 — —

Resources

Player Food Wood Gold Stone Spent Collected
27,185 20,570 20,255 3,750 71,760 96,266
21,570 22,011 13,665 3,660 60,906 78,939
28,080 21,151 10,655 975 60,861 73,851
21,570 21,263 13,320 3,760 59,913 73,325
19,765 23,725 10,475 1,770 55,735 62,474
17,995 16,158 8,355 3,825 46,333 52,274
12,975 14,280 9,175 3,065 39,495 52,413
2,810 1,226 50 250 4,336 7,138
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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