AoeStats
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Black Forest

509569296Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 65m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Slavs · Taiwan
1038
+14
🇨🇳 Persians · China
1029
+15
🇨🇳 Turks · China
1028
+15
🇦🇷 Bohemians · Argentina
1025
+15
🇦🇺 Franks · Australia
1061
-17
🇮🇩 Celts · Indonesia
981
-14
🇨🇳 Khmer · China
977
-14
🇹🇼 Bohemians · Taiwan
975
-14
Player eAPM Actions Feudal Castle Imperial Opening
51 3,306 11:45 16:11 28:39 ⛏ Fast Castle
29 1,858 12:19 17:21 31:49 ⛏ Fast Castle
27 1,769 13:17 19:42 31:14 ⛏ Fast Castle
25 1,637 10:45 15:16 29:22 ⛏ Fast Castle
23 1,517 12:01 16:53 30:49 ⛏ Fast Castle
22 1,457 12:22 18:05 31:15 ⛏ Fast Castle
21 1,367 11:46 15:49 30:41 ⛏ Fast Castle
19 1,245 12:54 16:56 32:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
60,410 36,110 22,735 4,295 123,550 140,574
34,465 41,255 23,420 2,125 101,265 111,594
40,030 34,618 7,995 3,330 85,973 105,390
40,845 23,640 16,120 4,300 84,905 88,444
38,605 26,330 15,090 3,650 83,675 128,763
27,840 30,430 19,085 5,080 82,435 97,121
31,610 22,061 14,585 6,080 74,336 97,254
20,780 30,038 15,225 2,220 68,263 69,018
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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