AoeStats
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Arena

510318427Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 46m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
729
+15
🇨🇳 Persians · China
703
+16
🇹🇼 Teutons · Taiwan
703
+16
🇨🇳 Bohemians · China
695
+17
🇨🇴 Magyars · Colombia
777
-18
🇵🇱 Britons · Poland
724
-16
🇵🇹 Khmer · Portugal
701
-16
🇨🇳 Tatars · China
656
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,689 9:29 19:06 34:38 ⛏ Fast Castle
27 1,280 11:09 19:31 39:30 ⛏ Fast Castle
22 1,018 13:13 19:48 31:12 ⛏ Fast Castle
21 1,008 15:14 21:11 35:01 ⚔ FC into Scouts
19 899 9:07 15:29 31:56 ⛏ Fast Castle
15 701 12:39 24:07 38:32 ⛏ Fast Castle
13 588 12:35 20:49 36:40 ⛏ Fast Castle
13 608 11:31 21:45 42:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,215 13,110 13,585 3,450 59,360 68,135
27,020 11,620 9,660 5,600 53,900 62,615
20,715 17,115 9,110 2,150 49,090 56,937
16,550 14,140 9,335 2,400 42,425 60,756
17,185 14,535 8,120 2,565 42,405 48,809
16,590 14,080 6,595 2,150 39,415 42,740
12,880 13,360 7,900 1,680 35,820 44,331
15,170 7,490 6,960 1,680 31,300 40,885
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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