AoeStats
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Arena

508742444Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 79m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
1023
+15
🇪🇸 Spanish · Spain
958
+17
🇦🇷 Italians · Argentina
928
+19
🇨🇱 Japanese · Chile
898
+20
🇪🇸 Khmer · Spain
1034
-19
🇪🇸 Vikings · Spain
984
-18
🇪🇸 Goths · Spain
970
-17
🇪🇸 Magyars · Spain
970
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 3,751 11:02 18:32 36:32 ⚔ Scout Rush
40 3,177 8:44 13:50 40:31 ⛏ Fast Castle
35 2,833 10:06 13:50 27:02 ⛏ Fast Castle
31 2,453 9:41 15:35 34:33 ⛏ Fast Castle
28 2,264 11:31 15:53 36:21 ⛏ Fast Castle
26 2,075 10:13 15:29 29:57 ⛏ Fast Castle
24 1,917 11:28 16:47 28:21 ⛏ Fast Castle
24 1,941 10:59 14:33 34:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
68,920 32,655 34,695 1,925 138,195 150,783
71,940 23,935 29,650 4,750 130,275 173,721
39,340 49,310 34,545 1,865 125,060 164,132
58,600 27,930 25,965 7,605 120,100 121,507
34,255 29,565 28,185 5,070 97,075 105,453
38,375 34,675 16,275 3,775 93,100 119,551
40,030 30,950 6,440 1,050 78,470 111,364
24,255 25,440 11,275 3,550 64,520 79,449
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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