Arena
510375129Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
46m 29s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
francoishurdebise's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 234,682 analysed 1v1 players on Arena.
francoishurdebise
D
Feudal Age
16:18
vs 10:54
btm 1%
Castle Age
26:41
vs 16:19
btm 2%
Imperial Age
41:32
vs 32:19
btm 6%
eAPM
10
vs 27
btm 3%
First military
29:48
vs 17:05
btm 2%
▼
Slow Feudal Age at 16:18 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 26:41 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 41:32 — slower than 94% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 29:48 (Knight) — later than 98% of analysed players on Arena
Grasshopper
C
Feudal Age
9:56
vs 10:54
top 14%
Castle Age
17:05
vs 16:19
btm 41%
Imperial Age
37:58
vs 32:19
btm 14%
eAPM
19
vs 27
btm 25%
First military
17:50
vs 17:05
btm 42%
▲
Fast Feudal Age at 9:56 — faster than 86% of analysed players on Arena
▼
Slow Imperial Age at 37:58 — slower than 86% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (37:26) — usually safest before it
▲
Town centers almost never idle — 4s across the first 17:05