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Arena

509209709Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 72m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Spanish · Türkiye
498
+17
🇲🇽 Khmer · Mexico
472
+18
🇺🇸 Vikings · United States
457
+19
🇬🇧 Sicilians · United Kingdom
423
+20
🇩🇪 Wei · Germany
605
-23
🇪🇸 Spanish · Spain
567
-20
538
-19
🇬🇧 Britons · United Kingdom
367
-12
Player eAPM Actions Feudal Castle Imperial Opening
29 2,120 13:11 18:52 32:38 ⛏ Fast Castle
19 1,391 10:11 23:03 39:27 ⛏ Fast Castle
13 978 13:26 23:45 41:04 ⛏ Fast Castle
12 879 12:26 22:18 40:19 ⛏ Fast Castle
12 840 19:28 30:57 — ⚔ Scout Rush
10 753 12:35 19:40 50:33 ⛏ Fast Castle
8 557 14:21 28:00 48:39 ⛏ Fast Castle
3 205 16:35 26:57 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,810 37,720 30,195 4,285 97,010 120,422
31,890 22,950 15,450 2,900 73,190 99,762
19,810 27,125 10,180 2,750 59,865 65,176
21,455 13,070 17,595 3,035 55,155 61,012
22,665 11,525 16,030 2,565 52,785 57,520
18,920 25,190 5,615 1,975 51,700 65,270
16,485 14,120 7,130 3,105 40,840 41,534
5,395 4,420 365 0 10,180 14,178
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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