Arena
510217119Analyzed1v1 RM
·
1d ago on Sep 30, 2026·
43m 15s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Master Zio
110 units ordered
Cavalier44
Rattan Archer37
Light Cavalry9
Bombard Cannon6
Monk4
Battering Ram4
Trebuchet4
Mangonel2
First military 18:50 — Monk
lerbismancillag
82 units ordered
Champi Scout57
Guecha Warrior15
Temple Guard5
Petard2
Trebuchet2
Mangonel1
First military 21:23 — Temple Guard
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Master Zio’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
lerbismancillag’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1