Arena
509669370Analyzed1v1 RM
·
4d ago on Sep 27, 2026·
62m 31s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Master Zio
354 units ordered
Light Cavalry148
Rattan Archer129
Cavalier25
Scorpion22
Trebuchet8
Bombard Cannon7
Monk6
Scout Cavalry5
Spearman2
Mangonel2
First military 15:05 — Spearman
C@$}{
178 units ordered
Samurai164
Trebuchet14
First military 22:36 — Samurai
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Master Zio’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
C@$}{’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3