AoeStats
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MegaRandom

509359434Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 41m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Mapuche · Russia
1025
+16
🇫🇷 Byzantines · France
1011
+17
🇹🇼 Turks · Taiwan
983
+18
🇬🇧 Britons · United Kingdom
982
+18
🇭🇰 Berbers · Hong Kong SAR China
1073
-19
🇨🇳 Persians · China
1051
-53
🇨🇳 Koreans · China
1000
-48
🇨🇳 Dravidians · China
1000
-48
Player eAPM Actions Feudal Castle Imperial Opening
51 2,148 11:28 15:12 33:59 ⛏ Fast Castle
36 1,511 12:21 17:48 38:49 ⛏ Fast Castle
35 1,461 13:57 18:37 36:34 ⚔ FC into Scouts
34 1,406 12:24 22:40 34:58 ⚔ Scout Rush
29 1,226 16:18 28:50 —
20 850 14:53 — — ⚔ M@A Rush
16 665 10:50 28:39 —
13 560 14:45 19:05 37:51 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
17,520 16,667 12,800 2,900 49,887 58,762
20,650 13,625 8,560 1,910 44,745 48,635
19,170 11,410 7,245 1,550 39,375 45,710
14,175 13,893 4,770 1,150 33,988 39,764
10,160 8,123 5,960 1,950 26,193 28,080
9,535 4,400 1,785 650 16,370 17,848
5,825 2,825 1,040 775 10,465 13,102
4,795 4,380 255 0 9,430 11,829
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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