AoeStats
← Bickus Diggus

Arena

509885077Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 50m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇰 Japanese · Denmark
990
+14
🇫🇷 Ethiopians · France
983
+23
🇮🇳 Slavs · India
963
+16
🇧🇷 Romans · Brazil
905
+18
🇪🇸 Mapuche · Spain
977
-17
🇧🇷 Franks · Brazil
972
-16
🇨🇳 Bohemians · China
940
-15
🇺🇸 Persians · United States
930
-15
Player eAPM Actions Feudal Castle Imperial Opening
40 1,995 10:44 14:51 36:31 ⛏ Fast Castle
29 1,473 12:11 16:24 31:14 ⛏ Fast Castle
28 1,410 9:34 18:26 31:21 ⛏ Fast Castle
26 1,282 11:56 18:55 28:02 ⛏ Fast Castle
25 1,273 14:34 18:19 — ⛏ Fast Castle
25 1,273 10:59 15:36 31:09 ⛏ Fast Castle
24 1,213 15:10 26:09 — ⛏ Fast Castle
23 1,164 10:30 15:34 38:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,990 13,836 10,370 7,325 68,521 70,234
21,375 20,725 14,450 2,150 58,700 62,016
25,550 18,795 10,475 1,700 56,520 60,002
18,620 15,290 10,935 140 44,985 61,401
16,260 12,995 9,760 2,700 41,715 45,829
16,915 9,670 6,820 1,300 34,705 41,047
12,430 12,345 3,575 2,285 30,635 42,406
11,920 9,935 6,850 1,400 30,105 30,868
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.