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African Clearing

510406453Analyzed
4v4 RM · 13h ago on Sep 30, 2026· 52m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Vietnamese · France
1434
+13
🇩🇪 Lithuanians · Germany
1424
+14
🇨🇦 Koreans · Canada
1378
+16
🇱🇹 Berbers · Lithuania
1303
+19
🇩🇪 Wu · Germany
1466
-19
🇮🇳 Wei · India
1437
-18
🇦🇷 Khmer · Argentina
1334
-14
🇦🇷 Maya · Argentina
1260
-11
Player eAPM Actions Feudal Castle Imperial Opening
51 2,695 12:31 17:45 43:46 ⛏ Fast Castle
49 2,607 12:31 48:16 — ⚔ M@A Rush
42 2,217 13:58 17:40 — ⛏ Fast Castle
34 1,816 12:56 25:04 35:05 ⚔ Scout Rush
29 1,505 13:40 24:40 39:23 ⚔ Scout Rush
29 1,548 13:42 17:55 40:31 ⛏ Fast Castle
29 1,526 12:57 20:14 — ⚔ Archers into Skirms
28 1,501 13:58 18:01 45:45 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,495 39,410 11,185 5,350 79,440 82,812
26,615 8,326 14,920 1,605 51,466 57,239
17,695 22,646 6,335 4,070 50,746 53,407
23,070 12,635 10,670 3,015 49,390 56,367
17,985 16,456 6,590 3,790 44,821 51,045
13,325 11,616 5,210 965 31,116 31,949
11,870 15,924 1,015 1,140 29,949 29,441
9,565 11,378 2,225 2,650 25,818 28,542
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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