Arabia
509795156Analyzed1v1 RM
·
4d ago on Sep 28, 2026·
57m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
JohnLemond
174 units ordered
Crossbowman61
Knight33
Skirmisher25
Archer15
Genoese Crossbowman12
Elite Skirmisher10
Mangonel7
Battering Ram5
Scout Cavalry4
Spearman1
Monk1
First military 10:29 — Spearman
PFK | El Recogedor Birmano
155 units ordered
Halberdier63
Capped Ram31
Archer23
Pikeman16
Skirmisher9
Mangonel6
Monk4
Battering Ram1
Militia1
Two-Handed Swordsman1
First military 11:48 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
JohnLemond’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3
PFK | El Recogedor Birmano’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Skirmisher
+3