AoeStats
← 黑森林第一巴图鲁

Black Forest

510157379Analyzed
2v2 RM · 2d ago on Sep 29, 2026· 99m 39s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Wei · Sweden
724
+16
🇸🇪 Saracens · Sweden
724
+16
729
-16
🇨🇱 Khmer · Chile
717
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 3,397 12:34 22:07 39:12 ⛏ Fast Castle
32 3,208 12:14 18:45 29:52 ⛏ Fast Castle
15 1,452 13:03 20:10 33:25 ⛏ Fast Castle
13 1,310 14:42 23:17 35:47 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
56,755 34,615 41,220 5,450 138,040 154,293
41,950 36,387 49,855 6,330 134,522 146,774
50,170 29,266 23,520 3,595 106,551 108,768
30,625 18,431 17,810 4,175 71,041 72,073
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.