AoeStats
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Arabia

508729714Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 46m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Mongols · Norway
1300
+18
🇺🇸 Maya · United States
1298
+18
🇨🇳 Romans · China
1279
+19
🇨🇳 Franks · China
1250
+20
🇩🇪 Ethiopians · Germany
1373
-20
🇩🇪 Persians · Germany
1352
-19
🇩🇪 Britons · Germany
1340
-19
🇩🇪 Franks · Germany
1304
-17
Player eAPM Actions Feudal Castle Imperial Opening
58 2,692 9:58 22:51 35:17 ⚔ Archer Rush
51 2,388 9:15 18:01 36:05 ⛏ Fast Castle
51 2,408 8:47 19:18 42:06 ⚔ Scout Rush
50 2,316 10:01 24:25 45:19 ⚔ Archer Rush
42 1,965 9:17 21:39 43:53 ⚔ Archer Rush
39 1,820 10:26 15:27 36:03 ⛏ Fast Castle
24 1,127 9:37 13:34 45:34 ⛏ Fast Castle
23 1,070 9:30 21:58 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
30,755 10,598 24,470 300 66,123 67,212
29,765 9,777 22,995 2,330 64,867 68,579
12,625 13,791 14,365 1,625 42,406 46,570
11,310 15,054 10,340 3,650 40,354 46,139
12,160 9,983 9,165 1,235 32,543 35,980
14,480 6,099 7,070 1,500 29,149 33,190
7,075 9,691 4,505 1,250 22,521 24,712
7,855 8,446 3,325 1,140 20,766 22,734
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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