AoeStats
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African Clearing

506445197Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 63m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Persians · Spain
1254
+12
🇮🇹 Mapuche · Italy
1206
+14
🇺🇸 Inca · United States
1162
+16
🇪🇸 Slavs · Spain
1091
+18
🇹🇷 Koreans · Türkiye
1229
-18
🇺🇸 Portuguese · United States
1206
-17
🇲🇽 Magyars · Mexico
1137
-14
🇺🇸 Huns · United States
1054
-11
Player eAPM Actions Feudal Castle Imperial Opening
48 3,083 15:57 22:56 44:29 ⛏ Fish Boom FC
32 2,057 17:53 22:18 36:15 ⛏ Fish Boom FC
27 1,723 12:12 17:20 46:20 ⛏ Fast Castle
27 1,749 13:13 25:07 55:03 ⚔ Champi Rush
26 1,690 15:15 30:27 45:19 ⛏ Fish Boom
21 1,319 14:50 19:40 37:52 ⛏ Fast Castle
19 1,232 12:37 27:16 — ⚔ Scout Rush
18 1,124 14:39 19:53 35:19 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,440 20,505 20,300 6,250 87,495 95,951
31,855 39,473 9,425 4,370 85,123 88,666
19,665 28,832 17,620 5,100 71,217 86,184
30,770 19,896 13,970 4,460 69,096 86,047
28,485 16,970 10,305 1,425 57,185 62,911
23,970 18,179 8,105 3,220 53,474 59,356
20,795 12,108 6,815 2,375 42,093 49,648
10,580 12,215 3,380 1,835 28,010 36,219
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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