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Lombardia

508449076Analyzed
4v4 RM · 10d ago on Sep 22, 2026· 45m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1271
+14
🇯🇵 Persians · Japan
1241
+15
🇨🇳 Goths · China
1218
+16
🇹🇼 Portuguese · Taiwan
1200
+17
🇨🇳 Vietnamese · China
1275
-18
🇨🇱 Cumans · Chile
1249
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🇦🇹 Magyars · Austria
1189
-14
1165
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 2,730 10:30 14:10 31:27 ⛏ Fast Castle
43 1,976 9:59 22:18 35:00 ⚔ Scout Rush
35 1,609 10:43 17:30 38:16
32 1,454 12:12 18:48 35:23 ⚔ Drush FC
31 1,417 10:19 17:01 30:46 ⛏ Fast Castle
29 1,307 11:19 15:27 34:17 ⛏ Fast Castle
27 1,222 10:16 14:04 32:34 ⛏ Fast Castle
26 1,171 12:45 23:18 36:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,225 22,546 11,905 3,200 77,876 87,393
40,160 15,599 16,135 3,005 74,899 79,158
18,785 17,249 8,735 3,220 47,989 57,770
23,660 11,515 8,720 3,000 46,895 51,652
15,665 18,866 8,365 1,925 44,821 54,464
17,075 16,276 8,780 2,120 44,251 50,173
14,580 15,102 11,420 1,600 42,702 58,767
12,590 11,668 8,215 2,995 35,468 41,874
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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