AoeStats
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Arena

509314261Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 60m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1051
+12
🇹🇼 Byzantines · Taiwan
1046
+12
🇹🇼 Khmer · Taiwan
1036
+13
🇹🇼 Slavs · Taiwan
983
+14
🇵🇱 Teutons · Poland
977
-14
🇸🇰 Khmer · Slovakia
975
-13
🇸🇰 Burmese · Slovakia
968
-13
🇺🇦 Inca · Ukraine
924
-11
Player eAPM Actions Feudal Castle Imperial Opening
34 2,024 10:16 15:04 29:05 ⛏ Fast Castle
33 1,985 9:43 20:10 34:56 ⚔ FC into Champis
29 1,740 11:16 15:13 37:07 ⛏ Fast Castle
28 1,698 11:20 16:01 29:20 ⛏ Fast Castle
27 1,618 12:49 17:29 38:28 ⛏ Fast Castle
25 1,477 11:36 15:42 33:25 ⛏ Fast Castle
24 1,459 10:29 15:44 33:20 ⛏ Fast Castle
19 1,139 11:38 19:23 31:08 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,995 15,805 23,550 8,400 87,750 111,873
36,685 22,340 20,060 2,350 81,435 83,231
39,425 24,805 11,295 2,170 77,695 85,862
22,275 29,880 19,755 2,150 74,060 86,546
32,430 19,435 19,830 1,600 73,295 107,027
29,545 19,068 14,980 2,335 65,928 73,391
29,370 19,900 7,895 7,150 64,315 78,607
15,960 20,335 8,585 1,550 46,430 53,292
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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