AoeStats
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Nomad

510249320Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 75m 17s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Gurjaras · United States
997
+16
🇺🇸 Huns · United States
938
+19
🇮🇹 Vikings · Italy
904
+46
🇨🇱 Byzantines · Chile
860
+22
🇨🇳 Mongols · China
1044
-21
🇺🇸 Franks · United States
1041
-21
🇭🇰 Chinese · Hong Kong SAR China
983
-19
🇦🇷 Huns · Argentina
916
-16
Player eAPM Actions Feudal Castle Imperial Opening
60 4,555 20:06 33:25 52:41 ⛏ Fast Castle
42 3,181 16:34 21:42 36:40 ⛏ Fast Castle
37 2,767 14:39 23:47 36:46 ⚔ Fish Boom into Scouts into Fire Galleys
22 1,625 17:44 27:51 — ⛏ Fish Boom
21 1,566 13:59 20:53 32:00 ⛏ Fish Boom FC
18 1,366 16:35 34:45 60:29 ⚔ Drush FC
6 466 15:20 24:38 44:06 ⚔ Towers FC
5 412 20:03 24:07 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,720 25,885 15,985 5,390 102,980 110,313
36,485 30,355 25,510 8,500 100,850 102,168
34,850 23,965 32,970 8,545 100,330 108,093
28,020 20,935 15,380 4,425 68,760 80,237
11,720 21,352 5,265 3,670 42,007 50,577
7,740 7,925 945 2,505 19,115 23,139
7,665 4,795 1,875 2,345 16,680 24,835
3,325 3,035 1,120 2,350 9,830 10,500
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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