AoeStats
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Nomad

510155615Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 40m 24s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Poles · China
952
+14
🇨🇳 Burgundians · China
897
+16
🇮🇳 Gurjaras · India
886
+17
🇨🇿 Persians · Czechia
866
+18
🇬🇧 Maya · United Kingdom
940
-18
🇷🇺 Aztecs · Russia
918
-17
🇨🇿 Celts · Czechia
903
-16
🇦🇷 Goths · Argentina
863
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,776 14:43 19:12 40:01 ⛏ Fish Boom FC
29 1,182 18:18 24:04 — ⛏ Fish Boom into Fire Galleys FC
27 1,071 17:04 32:18 — ⛏ Fish Boom FC
25 1,000 13:44 19:48 — ⛏ Fish Boom FC
24 983 15:25 20:59 33:40 ⛏ Fish Boom FC
20 804 19:24 24:34 38:20 ⚔ Fish Boom into M@A FC
17 688 16:01 26:45 — ⚔ Fish Boom into M@A into Fire Galleys into Archers
5 186 — — —

Resources

Player Food Wood Gold Stone Spent Collected
17,290 10,385 9,045 2,585 39,305 39,971
8,790 11,545 3,740 1,080 25,155 26,365
9,075 8,665 3,190 3,640 24,570 26,464
7,900 10,097 2,840 950 21,787 24,422
8,080 10,080 2,675 300 21,135 23,969
8,050 7,909 1,150 995 18,104 19,614
9,200 5,140 2,705 300 17,345 21,076
500 375 0 100 975 442
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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