Four Lakes
510151007Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
44m 53s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
APC's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
APC
B
Feudal Age
13:14
vs 10:51
btm 7%
Castle Age
21:18
vs 20:09
btm 37%
Imperial Age
29:38
vs 36:23
top 6%
eAPM
31
vs 32
btm 48%
First military
13:14
vs 12:45
btm 45%
▼
Slow Feudal Age at 13:14 — slower than 93% of analysed players on Four Lakes
▲
Fast Imperial Age at 29:38 — faster than 94% of analysed players on Four Lakes
▼
Loom after the Feudal click (13:49) — usually safest before it
▲
Town centers almost never idle — 0s across the first 21:17
mglite
S
Feudal Age
11:04
vs 10:51
btm 43%
Castle Age
16:53
vs 20:09
top 15%
Imperial Age
31:18
vs 36:23
top 12%
eAPM
65
vs 32
top 8%
First military
11:11
vs 12:45
top 29%
▲
Fast Castle Age at 16:53 — faster than 85% of analysed players on Four Lakes
▲
Fast Imperial Age at 31:18 — faster than 88% of analysed players on Four Lakes
▲
High eAPM (65) — top quarter of analysed players
▲
Town centers almost never idle — 6s across the first 16:52