AoeStats
← Secutor

Black Forest

506468954Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 84m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Vietnamese · Spain
917
+15
🇪🇸 Teutons · Spain
907
+15
🇪🇸 Bohemians · Spain
898
+16
🇪🇸 Portuguese · Spain
884
+16
🇺🇸 Chinese · United States
926
-17
🇳🇿 Burmese · New Zealand
925
-17
🇩🇪 Hindustanis · Germany
855
-14
🇨🇱 Persians · Chile
847
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 2,923 13:35 22:22 34:50 ⛏ Fast Castle
17 1,443 12:21 17:51 37:44 ⛏ Fast Castle
16 1,339 13:20 22:08 41:40 ⚔ Archer Rush
16 1,344 13:42 19:57 32:35 ⚔ M@A FC
16 1,331 13:52 20:23 34:50 ⛏ Fast Castle
15 1,230 13:09 21:41 31:20 ⚔ FC into Archers
15 1,240 13:39 21:59 36:05 ⛏ Fast Castle
15 1,307 13:52 18:43 33:41 ⚔ Drush into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
41,155 78,430 46,110 3,600 169,295 197,856
59,700 44,975 38,665 4,230 147,570 173,874
66,470 32,047 38,330 1,915 138,762 151,781
46,255 42,959 31,110 3,285 123,609 159,558
50,955 29,931 30,820 6,005 117,711 175,482
41,005 40,685 30,125 4,450 116,265 133,342
31,470 42,175 21,055 4,250 98,950 125,833
28,430 35,742 15,040 4,410 83,622 92,247
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.