Socotra
505189852Analyzed2v2 RM
·
22d ago on Sep 8, 2026·
85m 35s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Snowdown
377 units ordered
Light Cavalry180
Cavalry Archer155
Archer19
Monk14
Spearman5
Militia3
Scorpion1
First military 6:44 — Militia
Meduusa
510 units ordered
Halberdier343
Militia131
Onager13
Spearman10
Mangonel5
Trebuchet4
Monk3
Pikeman1
First military 6:57 — Militia
jiranz2
318 units ordered
Heavy Scorpion105
Long Swordsman66
Halberdier42
Scorpion32
Light Cavalry30
Pikeman15
Skirmisher8
Archer5
Monk4
Battering Ram2
Elite Skirmisher2
Trebuchet2
Centurion2
Petard2
Siege Tower1
First military 12:31 — Archer
~JaYzArTz~
199 units ordered
Knight81
Cavalier46
Light Cavalry26
Scout Cavalry12
Scorpion12
Petard10
War Elephant8
Mangonel2
Trebuchet2
First military 21:33 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Snowdown’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
Meduusa’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
jiranz2’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
~JaYzArTz~’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9