AoeStats
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Black Forest

509151228Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 54m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇱🇹 Britons · Lithuania
937
+11
🇲🇽 Bohemians · Mexico
907
+12
🇲🇽 Persians · Mexico
904
+12
🇹🇷 Turks · Türkiye
623
+23
🇨🇳 Vietnamese · China
838
-16
🇮🇳 Saracens · India
825
-15
🇬🇷 Dravidians · Greece
796
-14
🇨🇦 Ethiopians · Canada
774
-13
Player eAPM Actions Feudal Castle Imperial Opening
28 1,517 10:57 16:33 35:50 ⛏ Fast Castle
18 987 13:50 24:30 36:53 ⛏ Fish Boom FC
18 1,000 10:26 16:26 29:28 ⛏ Fish Boom FC
16 884 12:31 17:35 34:16 ⛏ Fast Castle
14 775 12:05 17:57 34:55 ⛏ Fast Castle
14 770 9:56 19:21 28:10 ⛏ Fast Castle
11 598 15:16 19:48 34:56 ⛏ Fish Boom FC
10 539 22:44 40:10 —

Resources

Player Food Wood Gold Stone Spent Collected
33,780 17,235 30,790 1,760 83,565 88,266
18,640 29,635 16,075 5,800 70,150 82,140
22,320 21,131 17,870 3,550 64,871 68,624
21,335 18,819 15,795 2,935 58,884 69,727
21,750 15,505 9,565 2,350 49,170 61,026
18,705 18,341 8,045 2,005 47,096 54,440
9,575 16,880 7,455 1,920 35,830 42,394
9,495 7,939 1,250 950 19,634 22,529
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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