AoeStats
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Black Forest

504829590Analyzed
4v4 RM · 26d ago on Sep 6, 2026· 80m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
931
+13
🇪🇸 Franks · Spain
903
+14
🇬🇧 Britons · United Kingdom
903
+20
🇨🇱 Jurchens · Chile
882
+15
🇹🇷 Slavs · Türkiye
964
-19
🇨🇦 Vikings · Canada
859
-14
🇹🇷 Turks · Türkiye
827
-13
🇨🇦 Britons · Canada
765
-10
Player eAPM Actions Feudal Castle Imperial Opening
30 2,390 12:14 16:59 31:13 ⛏ Fast Castle
29 2,358 12:29 16:45 35:27 ⛏ Fast Castle
26 2,097 18:02 22:55 39:26 ⛏ Fast Castle
24 1,911 14:14 22:09 36:14 ⛏ Fast Castle
21 1,698 12:48 16:54 30:58 ⛏ Fast Castle
16 1,312 10:03 19:25 37:38 ⛏ Fast Castle
11 867 16:49 28:04 55:45
10 832 14:25 24:45 38:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
47,055 60,022 54,490 2,185 163,752 177,397
73,675 24,770 36,770 4,215 139,430 152,014
33,940 57,783 30,565 5,595 127,883 128,586
35,380 39,193 24,300 4,565 103,438 137,449
42,815 33,705 19,030 3,090 98,640 103,462
31,005 38,767 24,515 3,550 97,837 108,010
39,305 17,517 15,250 3,415 75,487 77,941
12,650 27,660 23,280 2,900 66,490 112,712
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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