AoeStats
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Arena

509888026Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 49m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bulgarians · China
954
+17
🇨🇳 Wu · China
936
+17
🇹🇷 Inca · Türkiye
930
+18
🇨🇳 Goths · China
930
+18
🇩🇪 Celts · Germany
980
-18
🇺🇾 Goths · Uruguay
973
-18
🇩🇪 Malians · Germany
971
-18
🇦🇷 Persians · Argentina
934
-16
Compared against 534,222 analysed team-game players on Arena.
md C
Feudal Age 10:25 vs 10:55
top 27%
Castle Age 15:41 vs 16:03
top 43%
Imperial Age — vs 32:17
btm 0%
eAPM 9 vs 27
btm 3%
▲ Fast Feudal Age at 10:25 — faster than 73% of analysed players on Arena
▼ Low eAPM (9) — busier hands win idle time back
▼ Loom after the Feudal click (16:07) — usually safest before it
▲ Town centers almost never idle — 17s across the first 15:41
命格 C
Feudal Age 11:53 vs 10:55
btm 19%
Castle Age 15:58 vs 16:03
top 49%
Imperial Age 31:58 vs 32:17
top 47%
eAPM 20 vs 27
btm 28%
First military 24:48 vs 18:52
btm 19%
▼ Slow Feudal Age at 11:53 — slower than 81% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 15:58
世锦赛冠军 B
Feudal Age 9:56 vs 10:55
top 12%
Castle Age 19:51 vs 16:03
btm 18%
Imperial Age 37:47 vs 32:17
btm 16%
eAPM 32 vs 27
top 38%
First military 14:05 vs 18:52
top 10%
▲ Fast Feudal Age at 9:56 — faster than 88% of analysed players on Arena
▼ Slow Castle Age at 19:51 — slower than 82% of analysed players on Arena
▼ Slow Imperial Age at 37:47 — slower than 84% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Early military at 14:05 (Militia) — earlier than 90% of analysed players on Arena
▲ Town centers almost never idle — 15s across the first 19:51
岁寒 B
Feudal Age 10:32 vs 10:55
top 32%
Castle Age 15:39 vs 16:03
top 43%
Imperial Age 35:09 vs 32:17
btm 29%
eAPM 32 vs 27
top 38%
First military 26:09 vs 18:52
btm 15%
▼ Loom after the Feudal click (12:09) — usually safest before it
▼ First military only at 26:09 (Fire Archer) — later than 85% of analysed players on Arena
▲ Town centers almost never idle — 6s across the first 15:38
Anfangspunkt D
Feudal Age 11:19 vs 10:55
btm 34%
Castle Age 18:39 vs 16:03
btm 24%
Imperial Age 38:17 vs 32:17
btm 14%
eAPM 12 vs 27
btm 6%
First military 30:06 vs 18:52
btm 5%
▼ Slow Castle Age at 18:39 — slower than 76% of analysed players on Arena
▼ Slow Imperial Age at 38:17 — slower than 86% of analysed players on Arena
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 30:06 (Battering Ram) — later than 95% of analysed players on Arena
▼ Town centers idle 4:14 of the first 18:39 — keep villagers queued
QiQiKaKaGuGu B
Feudal Age 11:08 vs 10:55
btm 41%
Castle Age 14:58 vs 16:03
top 27%
Imperial Age 32:40 vs 32:17
btm 47%
eAPM 28 vs 27
top 47%
First military 17:29 vs 18:52
top 38%
▲ Fast Castle Age at 14:58 — faster than 73% of analysed players on Arena
▼ Loom after the Feudal click (15:21) — usually safest before it
▲ Town centers almost never idle — 2s across the first 14:58
Wolf C
Feudal Age 12:03 vs 10:55
btm 16%
Castle Age 17:38 vs 16:03
btm 31%
Imperial Age 44:50 vs 32:17
btm 3%
eAPM 42 vs 27
top 16%
First military 17:41 vs 18:52
top 40%
▼ Slow Feudal Age at 12:03 — slower than 84% of analysed players on Arena
▼ Slow Imperial Age at 44:50 — slower than 97% of analysed players on Arena
▲ High eAPM (42) — top quarter of analysed players
▼ Loom after the Feudal click (23:52) — usually safest before it
▲ Town centers almost never idle — 2s across the first 17:38
CheLoco3552 A
Feudal Age 10:47 vs 10:55
top 43%
Castle Age 14:16 vs 16:03
top 9%
Imperial Age 32:11 vs 32:17
top 49%
eAPM 33 vs 27
top 34%
First military 15:03 vs 18:52
top 15%
▲ Fast Castle Age at 14:16 — faster than 91% of analysed players on Arena
▼ Loom after the Feudal click (33:45) — usually safest before it
▲ Early military at 15:03 (Monk) — earlier than 85% of analysed players on Arena
▲ Town centers almost never idle — 3s across the first 14:16
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