AoeStats
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QS Arena

503690495Analyzed
4v4 RM · 1mo ago on Sep 1, 2026· 59m 1s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Magyars · Sweden
1110
+13
🇪🇸 Mongols · Spain
1044
+16
🇸🇪 Malay · Sweden
972
+19
🇸🇪 Persians · Sweden
963
+19
🇮🇳 Franks · India
1078
-19
🇨🇳 Shu · China
1064
-18
🇪🇸 Turks · Spain
1056
-18
🇺🇦 Britons · Ukraine
960
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 2,553 8:13 12:08 25:11 ⛏ Fast Castle
40 2,352 9:44 13:14 26:19 ⛏ Fast Castle
39 2,290 8:00 12:13 25:48 ⛏ Fast Castle
33 1,921 7:12 11:41 30:51 ⛏ Fast Castle
30 1,789 12:08 17:18 32:32 ⛏ Fast Castle
25 1,450 9:03 15:25 32:56 ⛏ Fast Castle
20 1,156 8:01 12:00 27:04 ⛏ Fast Castle
19 1,141 7:46 13:55 30:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,580 15,790 16,550 6,265 93,185 109,555
49,410 21,145 18,025 2,870 91,450 104,792
32,045 27,085 22,345 6,440 87,915 99,268
36,050 35,280 12,900 880 85,110 90,253
40,670 24,914 17,415 1,400 84,399 85,822
34,445 25,305 17,680 1,660 79,090 86,740
30,285 22,475 19,450 3,780 75,990 87,452
22,505 28,055 10,525 2,800 63,885 73,728
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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