AoeStats
← IvanD

Black Forest

509944728Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 95m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Gurjaras · Russia
838
+15
🇷🇺 Hindustanis · Russia
836
+15
🇷🇺 Spanish · Russia
836
+15
🇷🇺 Saracens · Russia
836
+15
🇹🇷 Vietnamese · Türkiye
871
-17
🇦🇹 Teutons · Austria
805
-15
🇧🇾 Lithuanians · Belarus
796
-14
🇨🇱 Persians · Chile
786
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 3,070 13:11 25:01 35:08 ⛏ Fast Castle
29 2,737 14:55 26:17 37:24 ⚔ Archers FC
28 2,684 14:45 25:14 37:55 ⛏ Fast Castle
20 1,916 16:01 26:51 38:27
19 1,803 16:55 24:50 32:54 ⚔ M@A FC
18 1,684 14:05 25:24 37:38 ⛏ Fast Castle
17 1,675 12:59 18:46 34:41 ⛏ Fast Castle
15 1,447 12:05 24:59 36:38 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,105 72,520 45,955 2,800 180,380 209,555
56,565 37,958 70,945 3,655 169,123 205,377
62,735 53,030 43,185 3,480 162,430 187,046
66,595 30,955 51,230 8,160 156,940 224,789
52,545 49,286 35,755 4,275 141,861 152,851
49,680 29,059 29,435 4,520 112,694 130,232
46,795 27,102 26,515 2,755 103,167 111,945
39,000 25,118 35,185 3,385 102,688 171,192
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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