Arabia
503563796Analyzed1v1 RM
·
1mo ago on Sep 1, 2026·
53m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
LG73
162 units ordered
Ghulam68
Hand Cannoneer62
Cavalry Archer31
Monk1
First military 25:22 — Ghulam
Owl Lomesto
200 units ordered
Long Swordsman49
Pikeman37
Woad Raider36
Battering Ram17
Scorpion10
Two-Handed Swordsman8
Champion8
Man-at-Arms7
Halberdier7
Heavy Scorpion6
Mangonel4
Militia3
Spearman3
Siege Ram3
Capped Ram2
First military 9:08 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
LG73’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Owl Lomesto’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1