AoeStats
← LG73

Arabia

503563796Analyzed
1v1 RM · 1mo ago on Sep 1, 2026· 53m 33s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Celts · New Zealand
1274
+16
🇬🇧 Hindustanis · United Kingdom
1273
-16
LG73 162 units ordered
Ghulam68
Hand Cannoneer62
Cavalry Archer31
Monk1
First military 25:22 — Ghulam
Owl Lomesto 200 units ordered
Long Swordsman49
Pikeman37
Woad Raider36
Battering Ram17
Scorpion10
Two-Handed Swordsman8
Champion8
Man-at-Arms7
Halberdier7
Heavy Scorpion6
Mangonel4
Militia3
Spearman3
Siege Ram3
Capped Ram2
First military 9:08 — Militia

Counter units

Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
LG73’s army and what beats it
Ghulam ×68 trained
beaten byHand Cannoneer +10Scorpion +1
Hand Cannoneer ×62 trained
beaten bySkirmisher +3
Cavalry Archer ×31 trained
beaten bySpearman +15Camel Rider +9Skirmisher +3
Owl Lomesto’s army and what beats it
Long Swordsman ×49 trained
beaten byHand Cannoneer +10Scorpion +1
Pikeman ×37 trained
beaten byHand Cannoneer +11Skirmisher +3Archer +3
Woad Raider ×36 trained
beaten byHand Cannoneer +10Scorpion +1
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