Arabia
509349382Analyzed1v1 RM
·
6d ago on Sep 26, 2026·
56m 38s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Dani_AOE2's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 645,422 analysed 1v1 players on Arabia.
Dani_AOE2
C
Feudal Age
9:10
vs 9:49
top 23%
Castle Age
23:20
vs 21:49
btm 29%
Imperial Age
42:14
vs 38:58
btm 25%
eAPM
31
vs 38
btm 34%
First military
23:25
vs 10:33
btm 2%
▲
Fast Feudal Age at 9:10 — faster than 77% of analysed players on Arabia
▼
Slow Imperial Age at 42:14 — slower than 75% of analysed players on Arabia
▼
First military only at 23:25 (Knight) — later than 98% of analysed players on Arabia
▼
Town centers idle 4:41 of the first 23:20 — keep villagers queued
trottadavide92
B
Feudal Age
11:02
vs 9:49
btm 19%
Castle Age
14:54
vs 21:49
top 1%
Imperial Age
42:13
vs 38:58
btm 25%
eAPM
40
vs 38
top 47%
First military
5:54
vs 10:33
top 2%
▼
Slow Feudal Age at 11:02 — slower than 81% of analysed players on Arabia
▲
Fast Castle Age at 14:54 — faster than 99% of analysed players on Arabia
▼
Slow Imperial Age at 42:13 — slower than 75% of analysed players on Arabia
▲
Early military at 5:54 (Militia) — earlier than 98% of analysed players on Arabia
▲
Town centers almost never idle — 4s across the first 14:54