AoeStats
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MegaRandom

507150174Analyzed
4v4 RM · 14d ago on Sep 16, 2026· 26m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Mongols · Poland
1495
+16
🇩🇪 Ethiopians · Germany
1488
+16
🇺🇸 Hindustanis · United States
1485
+17
🇺🇸 Italians · United States
1440
+18
🇬🇪 Mongols · Georgia
1508
-17
🇹🇷 Khmer · Türkiye
1505
-17
🇳🇱 Mongols · Netherlands
1497
-17
🇫🇷 Persians · France
1477
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 1,505 9:54 23:08 — ⚔ Scouts into Skirms
52 1,375 10:40 24:30 — ⚔ Archer Rush
48 1,270 11:46 26:05 — ⚔ Scout Rush
42 1,118 11:53 23:27 — ⚔ Archer Rush
40 1,053 11:02 26:18 — ⚔ Scouts into Fish Boom
30 780 10:34 25:22 — ⚔ Scout Rush
26 683 11:00 24:57 — ⚔ Scout Rush
24 644 10:23 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
7,225 5,295 2,545 125 15,190 15,510
8,430 4,104 670 0 13,204 13,978
W
8,175 4,190 625 5 12,995 13,198
4,995 6,204 510 250 11,959 13,675
4,960 4,910 1,890 100 11,860 12,263
5,570 4,462 860 100 10,992 12,321
4,875 3,902 875 125 9,777 10,501
3,420 3,218 2,275 125 9,038 8,891
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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