AoeStats
← eezzy

Arabia

508773964Analyzed
1v1 RM · 7d ago on Sep 24, 2026· 46m 55s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇮 Burmese · Slovenia
523
+18
🇨🇴 Lithuanians · Colombia
563
-18

Win probability

eezzy's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,768 analysed 1v1 players on Arabia.
eezzy C
Feudal Age 12:34 vs 9:49
btm 5%
Castle Age 18:54 vs 21:49
top 13%
Imperial Age 38:01 vs 38:59
top 41%
eAPM 22 vs 39
btm 16%
First military 21:00 vs 10:33
btm 4%
▼ Slow Feudal Age at 12:34 — slower than 95% of analysed players on Arabia
▲ Fast Castle Age at 18:54 — faster than 87% of analysed players on Arabia
▼ Low eAPM (22) — busier hands win idle time back
▼ Loom after the Feudal click (19:57) — usually safest before it
▼ First military only at 21:00 (Arambai) — later than 96% of analysed players on Arabia
JxRawII D
Feudal Age 11:56 vs 9:49
btm 9%
Castle Age 20:23 vs 21:49
top 28%
Imperial Age — vs 38:59
btm 0%
eAPM 13 vs 39
btm 3%
First military 18:45 vs 10:33
btm 7%
▼ Slow Feudal Age at 11:56 — slower than 91% of analysed players on Arabia
▲ Fast Castle Age at 20:23 — faster than 72% of analysed players on Arabia
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 18:45 (Archer) — later than 93% of analysed players on Arabia
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