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African Clearing

504440224Analyzed
4v4 RM · 27d ago on Sep 5, 2026· 57m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1018
+14
🇨🇳 Lithuanians · China
994
+15
🇨🇳 Bohemians · China
994
+15
🇨🇳 Huns · China
960
+18
🇩🇪 Franks · Germany
1025
-17
🇲🇹 Japanese · Malta
990
-16
🇳🇿 Malians · New Zealand
959
-15
🇹🇼 Burgundians · Taiwan
952
-14
Player eAPM Actions Feudal Castle Imperial Opening
30 1,751 17:18 39:22 45:50
28 1,635 17:33 22:25 40:11 ⛏ Fast Castle
27 1,560 14:05 18:34 39:11 ⚔ FC into Archers
24 1,377 13:58 19:57 43:51 ⚔ Scouts FC
21 1,181 14:07 20:50 37:21 ⚔ Scout Rush
20 1,136 17:19 38:37 54:31
15 841 13:26 19:43 43:20 ⛏ Fast Castle
12 667 17:27 25:15 45:45 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
29,750 19,760 15,535 5,210 70,255 77,992
21,760 22,178 10,655 5,670 60,263 62,437
23,055 16,375 9,525 1,785 50,740 79,551
18,815 11,745 10,365 1,800 42,725 45,995
17,875 13,491 8,240 1,100 40,706 42,134
12,840 11,805 2,820 3,295 30,760 35,149
13,290 12,042 2,665 1,910 29,907 32,340
11,840 6,510 5,730 1,600 25,680 27,350
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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