AoeStats
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Lombardia

507609954Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 46m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
1221
+10
🇨🇦 Cumans · Canada
1097
+15
🇺🇸 Japanese · United States
1042
+17
1033
+18
🇨🇳 Franks · China
1100
-16
🇨🇱 Britons · Chile
1069
-15
🇧🇷 Khmer · Brazil
1067
-15
🇩🇪 Hindustanis · Germany
1064
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 1,472 11:15 17:23 43:55 ⛏ Fast Castle
30 1,388 9:11 21:43 36:56 ⚔ Scout Rush
28 1,297 12:48 17:05 34:02 ⛏ Fast Castle
23 1,090 11:44 15:56 31:53 ⛏ Fast Castle
20 940 11:42 18:55 43:38 ⛏ Fast Castle
19 892 9:20 22:45 40:37
18 831 12:01 16:12 38:55 ⛏ Fast Castle
15 717 13:29 17:31 30:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,220 18,394 15,495 2,630 62,739 81,497
19,710 20,489 9,325 3,200 52,724 59,622
18,120 13,315 11,915 3,490 46,840 53,624
13,730 14,582 9,435 3,550 41,297 45,498
16,875 13,164 6,265 1,265 37,569 40,021
16,595 11,466 3,240 1,795 33,096 34,835
15,165 8,610 7,645 1,250 32,670 42,877
11,455 9,038 2,450 1,430 24,373 30,542
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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