Arabia
507119427Analyzed4v4 RM
·
14d ago on Sep 16, 2026·
17m 45s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
KennyQuiss
14 units ordered
Scout Cavalry14
First military 11:58 — Scout Cavalry
[KBRA] Oeseka
5 units ordered
Scout Cavalry4
Spearman1
First military 11:00 — Scout Cavalry
vince.dion123
0 units ordered
sada-aki
22 units ordered
Archer22
First military 10:35 — Archer
Lankos
6 units ordered
Scout Cavalry3
Spearman3
First military 11:08 — Scout Cavalry
xXLucaComXx
4 units ordered
Scout Cavalry4
First military 13:30 — Scout Cavalry
rickert.junge
7 units ordered
Spearman4
Scout Cavalry3
First military 11:02 — Scout Cavalry
Magicarp5000
4 units ordered
Champi Scout3
Spearman1
First military 11:05 — Champi Scout
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
KennyQuiss’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
[KBRA] Oeseka’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
sada-aki’s army
and what beats it
beaten by
Skirmisher
+3
Lankos’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
xXLucaComXx’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
rickert.junge’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
Magicarp5000’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3