AoeStats
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MegaRandom

507111903Analyzed
4v4 RM · 14d ago on Sep 16, 2026· 36m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
1134
+13
🇩🇪 Lithuanians · Germany
1116
+14
🇩🇪 Franks · Germany
1104
+14
🇩🇪 Aztecs · Germany
1097
+15
🇺🇸 Berbers · United States
1099
-15
🇺🇸 Khmer · United States
1077
-14
🇫🇷 Cumans · France
1060
-14
🇬🇧 Celts · United Kingdom
1050
-13
Player eAPM Actions Feudal Castle Imperial Opening
48 1,755 12:07 16:07 36:36 ⛏ Fast Castle
43 1,586 9:09 20:42 — ⚔ Scout Rush
41 1,500 11:35 19:24 36:47
41 1,492 10:13 21:12 — ⚔ Scout Rush
36 1,313 10:45 16:01 — ⛏ Fast Castle
24 872 10:08 23:19 —
23 861 11:13 28:26 — ⚔ Scout Rush
19 704 11:52 18:56 36:05 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,320 9,938 3,195 1,495 26,948 32,589
10,000 9,193 5,610 950 25,753 27,494
11,505 6,575 5,445 200 23,725 28,228
10,330 6,952 4,755 760 22,797 26,944
9,415 5,070 5,655 650 20,790 24,722
8,560 8,136 1,970 105 18,771 19,556
9,290 3,895 4,020 1,500 18,705 19,865
4,960 3,195 250 100 8,505 8,442
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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