AoeStats
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Oasis

509695057Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 58m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Spanish · Argentina
882
+15
🇦🇷 Khmer · Argentina
870
+15
🇵🇪 Britons · Peru
861
+16
🇫🇷 Franks · France
830
+17
🇦🇷 Mongols · Argentina
997
-35
🇦🇷 Saracens · Argentina
814
-14
🇦🇷 Lithuanians · Argentina
811
-14
🇦🇷 Burgundians · Argentina
810
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 2,331 10:57 24:06 44:45 ⛏ Fast Castle
35 2,062 12:15 19:55 33:14 ⛏ Fast Castle
26 1,497 11:41 18:00 40:20 ⛏ Fast Castle
21 1,209 9:35 21:29 45:25 ⚔ Scout Rush
20 1,193 12:11 21:34 42:43 ⛏ Fast Castle
19 1,119 14:43 20:30 37:48 ⛏ Fast Castle
17 978 13:12 21:01 35:03 ⛏ Fast Castle
16 963 10:38 24:19 46:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,645 13,430 19,730 4,500 69,305 85,717
28,365 15,800 15,300 4,565 64,030 79,281
28,865 13,705 15,605 4,595 62,770 74,185
23,815 13,646 15,145 2,630 55,236 62,180
19,765 20,868 10,190 2,965 53,788 65,181
15,700 22,065 10,510 2,950 51,225 64,425
21,965 17,856 3,915 1,255 44,991 51,319
18,160 15,875 4,735 3,345 42,115 43,383
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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