Arabia
508109752Analyzed2v2 RM
·
11d ago on Sep 20, 2026·
24m 10s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
danesaxonwilson
D
Feudal Age
18:46
vs 10:18
btm 0%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
12
vs 31
btm 6%
First military
11:40
vs 11:39
top 50%
▼
Slow Feudal Age at 18:46 — slower than 100% of analysed players on Arabia
▼
Low eAPM (12) — busier hands win idle time back
▼
Town centers idle 14:30 of the first 24:10 — keep villagers queued
Redlikeblue
D
Feudal Age
—
vs 10:18
btm 0%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
3
vs 31
btm 1%
▼
Low eAPM (3) — busier hands win idle time back
▼
Town centers idle 22:05 of the first 24:10 — keep villagers queued
joaaco182
A
Feudal Age
8:56
vs 10:18
top 8%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
25
vs 31
btm 34%
First military
9:37
vs 11:39
top 11%
▲
Fast Feudal Age at 8:56 — faster than 92% of analysed players on Arabia
▲
Early military at 9:37 (Scout Cavalry) — earlier than 89% of analysed players on Arabia
▼
Town centers idle 10:20 of the first 24:10 — keep villagers queued
nkz ; banhoul
C
Feudal Age
11:11
vs 10:18
btm 29%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
33
vs 31
top 47%
First military
12:26
vs 11:39
btm 41%
▼
Town centers idle 3:26 of the first 24:10 — keep villagers queued