AoeStats
← +Matt.Chak

Black Forest

510554793Analyzed
4v4 RM · 11h ago on Oct 1, 2026· 34m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇺 Mapuche · Hungary
1304
+16
🇭🇰 Saracens · Hong Kong SAR China
1291
+17
🇦🇷 Koreans · Argentina
1286
+17
🇹🇷 Britons · Türkiye
1260
+18
🇺🇸 Italians · United States
1339
-18
🇹🇷 Mongols · Türkiye
1326
-18
🇨🇳 Hindustanis · China
1305
-17
🇨🇳 Persians · China
1263
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,338 13:12 22:58 — ⛏ Fast Castle
35 1,187 11:27 16:10 33:58 ⛏ Fast Castle
29 992 12:45 18:32 — ⛏ Fast Castle
29 979 11:45 15:26 — ⛏ Fast Castle
25 852 15:26 — — ⚔ Archer Rush
22 744 11:15 15:20 30:27 ⛏ Fast Castle
12 419 11:06 15:20 — ⛏ Fast Castle
11 383 13:43 18:23 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
12,385 7,755 3,920 850 24,910 29,364
10,600 9,271 1,685 1,935 23,491 28,517
11,905 6,950 4,145 300 23,300 30,427
4,050 7,225 7,075 1,205 19,555 20,549
6,380 7,112 4,945 200 18,637 19,991
3,500 1,100 350 650 5,600 6,004
2,925 2,025 250 0 5,200 5,713
2,850 1,456 475 0 4,781 6,042
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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