AoeStats
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Black Forest

509923199Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 51m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
1363
+16
🇹🇷 Poles · Türkiye
1353
+16
🇹🇷 Goths · Türkiye
1309
+18
🇹🇷 Persians · Türkiye
1281
+19
🇭🇺 Franks · Hungary
1377
-18
🇮🇳 Spanish · India
1363
-18
🇩🇪 Bohemians · Germany
1337
-17
🇹🇷 Mongols · Türkiye
1329
-16
Player eAPM Actions Feudal Castle Imperial Opening
50 2,558 10:38 14:10 28:47 ⛏ Fast Castle
34 1,722 12:23 16:17 30:53 ⛏ Fast Castle
34 1,754 12:15 16:56 29:38 ⛏ Fast Castle
33 1,670 11:31 15:34 28:06 ⛏ Fast Castle
31 1,598 13:11 21:05 31:30 ⛏ Fish Boom FC
26 1,336 11:27 15:35 27:54 ⛏ Fish Boom FC
26 1,310 10:00 15:10 28:27 ⛏ Fast Castle
25 1,252 12:15 16:38 31:29 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
54,275 16,215 8,690 2,935 82,115 94,408
15,675 37,620 23,790 2,900 79,985 95,380
37,195 22,636 12,860 1,750 74,441 88,003
24,665 20,310 20,220 3,650 68,845 71,320
28,395 15,565 22,645 200 66,805 79,224
30,195 18,205 15,710 2,335 66,445 70,080
21,295 26,590 12,555 2,910 63,350 71,452
23,025 24,824 7,390 2,160 57,399 60,793
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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