Arabia
505994468Analyzed1v1 RM
·
20d ago on Sep 12, 2026·
47m 48s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TRX
145 units ordered
Cavalier108
Flemish Militia13
Scorpion7
Skirmisher6
Battering Ram5
Monk3
Petard2
Spearman1
First military 9:50 — Flemish Militia
CLOUS
162 units ordered
Pikeman82
Knight46
Archer12
Monk7
Spearman5
Crossbowman5
Scout Cavalry4
Battering Ram1
First military 9:51 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TRX’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
CLOUS’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Skirmisher
+3