AoeStats
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African Clearing

506408906Analyzed
4v4 RM · 18d ago on Sep 13, 2026· 35m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Vietnamese · Türkiye
1444
+13
🇧🇷 Ethiopians · Brazil
1404
+14
🇩🇪 Khitans · Germany
1382
+15
🇮🇹 Mongols · Italy
1298
+19
🇨🇳 Huns · China
1459
-19
🇨🇳 Celts · China
1364
-15
🇮🇩 Jurchens · Indonesia
1361
-15
🇦🇷 Tatars · Argentina
1287
-12
Player eAPM Actions Feudal Castle Imperial Opening
44 1,528 13:05 20:34 — ⚔ Scout Rush
34 1,205 13:17 16:52 30:22 ⛏ Fast Castle
34 1,185 13:14 18:09 — ⛏ Fast Castle
33 1,148 13:26 19:54 — ⚔ Scout Rush
32 1,121 13:36 19:43 33:55 ⛏ Fish Boom FC
31 1,093 14:29 18:22 — ⛏ Fast Castle
30 1,063 11:54 — — ⚔ Scout Rush
27 955 12:43 — — ⚔ Drush into Towers

Resources

Player Food Wood Gold Stone Spent Collected
12,800 9,730 4,995 2,270 29,795 31,704
10,325 10,175 4,330 2,300 27,130 28,441
11,955 7,912 1,980 1,150 22,997 23,856
12,075 7,666 1,980 400 22,121 22,941
5,625 6,792 1,450 1,010 14,877 17,383
7,935 4,503 350 600 13,388 13,572
5,310 3,723 250 200 9,483 10,092
2,170 1,475 90 725 4,460 3,673
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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