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Fortress

508329962Analyzed
4v4 RM · 11d ago on Sep 22, 2026· 47m 44s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Franks · Argentina
1586
+7
🇦🇷 Italians · Argentina
1453
+12
🇦🇷 Burgundians · Argentina
1438
+13
🇦🇷 Tatars · Argentina
1139
+25
🇵🇪 Italians · Peru
1483
-19
🇦🇷 Portuguese · Argentina
1423
-17
🇵🇪 Franks · Peru
1339
-13
🇵🇪 Chinese · Peru
1202
-8
Player eAPM Actions Feudal Castle Imperial Opening
42 2,020 7:36 11:16 25:51 ⛏ Fast Castle
35 1,652 6:52 10:46 33:03 ⛏ Fast Castle
35 1,690 11:41 17:26 20:42 ◆ FC into Fast Imp
33 1,568 7:43 11:42 34:18 ⛏ Fast Castle
31 1,494 8:01 11:37 26:19 ⛏ Fast Castle
28 1,332 7:35 12:10 24:36 ⛏ Fast Castle
27 1,303 6:38 10:57 26:07 ⛏ Fast Castle
27 1,312 7:46 11:45 25:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
39,680 16,725 26,260 4,495 87,160 100,821
41,395 15,010 17,620 4,300 78,325 88,821
23,050 34,205 12,285 1,545 71,085 72,461
31,170 18,075 16,945 1,095 67,285 74,579
16,060 24,625 14,010 3,720 58,415 78,603
15,645 16,725 12,625 2,165 47,160 49,245
13,550 17,221 10,685 3,280 44,736 48,582
18,015 15,934 8,355 1,800 44,104 50,637
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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