AoeStats
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Black Forest

504633780Analyzed
4v4 RM · 28d ago on Sep 6, 2026· 54m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Turks · Peru
734
+8
🇨🇳 Byzantines · China
684
+10
🇮🇱 Byzantines · Israel
683
+10
🇺🇸 Spanish · United States
675
+10
🇧🇷 Mongols · Brazil
619
-11
🇺🇸 Persians · United States
545
-10
🇨🇱 Poles · Chile
518
-9
🇲🇽 Huns · Mexico
505
-8
Player eAPM Actions Feudal Castle Imperial Opening
25 1,360 12:35 22:33 33:47 ⚔ Towers FC into Fast Imp
23 1,228 12:51 21:21 40:37 ⛏ Fast Castle
21 1,151 15:23 25:11 32:15 ⛏ Fast Castle
14 762 13:16 21:53 36:54 ⚔ FC into Skirms
14 776 15:48 23:25 36:01 ⚔ M@A FC
14 773 15:58 19:53 34:09 ⛏ Fast Castle
9 494 17:53 24:55 34:59 ⛏ Fast Castle
9 508 19:41 33:23 48:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,550 33,675 26,385 3,190 86,800 92,294
28,660 16,539 18,495 3,215 66,909 83,536
18,780 19,265 15,430 1,085 54,560 70,804
17,390 20,284 9,985 2,525 50,184 55,169
13,450 17,072 10,635 3,115 44,272 55,248
17,505 13,563 10,670 2,455 44,193 58,659
18,845 5,835 9,860 1,400 35,940 54,145
14,275 12,425 5,600 1,870 34,170 43,843
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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