AoeStats
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Arena

509504001Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 45m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Byzantines · Argentina
1072
+13
🇦🇷 Vikings · Argentina
1060
+13
🇨🇱 Khmer · Chile
1015
+15
🇨🇴 Poles · Colombia
1007
+15
🇵🇪 Aztecs · Peru
1066
-17
🇻🇺 Tatars · Vanuatu
1046
-16
🇹🇷 Persians · Türkiye
987
-14
🇨🇴 Khmer · Colombia
874
-9
Player eAPM Actions Feudal Castle Imperial Opening
44 2,018 10:50 15:53 30:22 ⛏ Fast Castle
38 1,731 10:40 14:56 36:18 ⛏ Fast Castle
31 1,427 10:36 15:21 28:46 ⛏ Fast Castle
23 1,063 12:03 17:16 31:15 ⛏ Fast Castle
22 980 12:45 16:10 31:02 ⛏ Fast Castle
21 965 12:04 16:26 33:35 ⛏ Fast Castle
18 824 10:01 15:52 33:08 ⚔ FC into Scouts
17 756 11:49 16:33 29:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,095 26,530 12,810 2,130 67,565 75,986
26,925 18,070 10,595 1,145 56,735 58,036
21,930 22,475 9,110 1,880 55,395 62,814
26,685 16,775 8,710 2,150 54,320 58,698
22,935 10,655 16,980 950 51,520 58,146
18,940 17,905 4,450 1,920 43,215 46,196
9,365 7,715 5,960 1,090 24,130 26,386
9,350 5,475 3,885 2,500 21,210 21,962
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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