MegaRandom
509580780Analyzed2v2 RM
·
3d ago on Sep 27, 2026·
41m 31s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
rodami
47 units ordered
Man-at-Arms16
Genoese Crossbowman14
Pikeman9
Spearman7
Monk1
First military 28:14 — Spearman
Minida
28 units ordered
Pikeman8
Spearman7
Light Cavalry7
Scout Cavalry2
Monk1
Berserk1
Battering Ram1
Trebuchet1
First military 14:49 — Scout Cavalry
Atzelander
0 units ordered
saniuwa
28 units ordered
Militia10
Konnik10
Pikeman7
Monk1
First military 29:44 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
rodami’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Minida’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
saniuwa’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3