AoeStats
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Lombardia

507356875Analyzed
4v4 RM · 16d ago on Sep 17, 2026· 74m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Persians · Argentina
1192
+13
🇦🇷 Japanese · Argentina
1161
+14
1158
+14
🇨🇳 Celts · China
1112
+16
🇨🇴 Britons · Colombia
1250
-19
🇨🇴 Persians · Colombia
1156
-15
🇨🇴 Italians · Colombia
1123
-15
🇨🇴 Lithuanians · Colombia
947
-8
Player eAPM Actions Feudal Castle Imperial Opening
40 2,968 11:04 15:45 47:42 ⛏ Fast Castle
39 2,881 10:42 14:10 36:08 ⛏ Fast Castle
39 2,917 10:26 21:45 36:02 ⚔ Archer Rush
35 2,575 11:23 16:37 35:53 ⛏ Fast Castle
34 2,507 12:21 17:47 34:33 ⛏ Fast Castle
34 2,528 14:04 19:56 35:16 ⛏ Fast Castle
28 2,088 12:00 24:55 37:15 ⚔ Archer Rush
28 2,058 12:21 16:28 32:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
75,575 17,201 27,020 6,205 126,001 140,872
46,740 23,099 31,585 4,445 105,869 118,086
49,955 30,356 18,305 5,005 103,621 108,214
36,285 28,993 33,600 2,150 101,028 108,412
35,015 30,195 18,335 4,820 88,365 106,354
19,005 22,894 15,845 3,930 61,674 68,627
22,175 29,585 8,060 1,125 60,945 81,758
11,950 21,631 15,665 2,640 51,886 54,551
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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