AoeStats
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African Clearing

506751528Analyzed
4v4 RM · 19d ago on Sep 15, 2026· 53m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Lithuanians · Colombia
1366
+9
🇨🇴 Mongols · Colombia
1334
+10
🇨🇴 Persians · Colombia
1245
+13
🇨🇴 Italians · Colombia
1095
+19
🇦🇷 Berbers · Argentina
1262
-16
🇲🇽 Franks · Mexico
1193
-13
🇲🇽 Malay · Mexico
1169
-12
🇲🇽 Vietnamese · Mexico
1113
-10
Player eAPM Actions Feudal Castle Imperial Opening
38 2,070 13:59 26:46 41:29 ⚔ Archer Rush
36 1,930 12:09 16:23 37:38 ⛏ Fast Castle
33 1,782 13:31 22:53 — ⚔ Drush FC
32 1,725 14:26 18:06 43:45 ⛏ Fast Castle
32 1,719 13:30 18:05 42:23 ⛏ Fast Castle
29 1,576 14:27 26:55 42:19 ⚔ Archer Rush
29 1,546 11:18 23:30 52:10 ⚔ Scout Rush
25 1,360 13:22 24:46 — ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
27,655 14,718 14,595 2,480 59,448 83,191
17,700 23,864 14,560 2,650 58,774 85,376
17,370 18,735 9,825 2,150 48,080 53,834
17,325 16,339 6,645 950 41,259 48,493
16,895 12,560 2,845 2,250 34,550 43,334
12,925 11,745 6,835 2,475 33,980 44,260
8,340 10,632 4,175 2,255 25,402 26,545
9,200 4,279 4,120 200 17,799 18,889
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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