AoeStats
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Arena

506745970Analyzed
4v4 RM · 19d ago on Sep 14, 2026· 48m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Wei · Chile
1323
+14
🇲🇽 Portuguese · Mexico
1304
+15
🇨🇱 Khmer · Chile
1285
+16
🇨🇱 Bohemians · Chile
1205
+19
🇨🇴 Khmer · Colombia
1387
-21
🇨🇴 Mongols · Colombia
1353
-19
🇨🇴 Bohemians · Colombia
1260
-15
🇨🇴 Italians · Colombia
1104
-9
Player eAPM Actions Feudal Castle Imperial Opening
59 2,861 10:48 14:29 28:39 ⛏ Fast Castle
45 2,214 9:34 13:38 30:27 ⛏ Fast Castle
38 1,826 10:35 14:47 29:20 ⛏ Fast Castle
32 1,538 11:27 15:36 31:43 ⛏ Fast Castle
31 1,511 9:57 13:33 29:01 ⛏ Fast Castle
28 1,341 11:05 16:29 41:53 ⛏ Fast Castle
28 1,385 9:56 14:40 29:18 ⛏ Fast Castle
23 1,104 10:42 15:40 31:27 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,145 20,210 21,795 1,805 81,955 86,932
37,565 18,640 19,020 3,750 78,975 90,538
28,105 13,905 24,375 4,430 70,815 73,619
28,235 29,065 11,655 1,600 70,555 71,806
20,045 24,960 9,440 2,935 57,380 67,362
12,525 19,340 18,760 2,290 52,915 58,167
11,715 13,485 6,420 1,880 33,500 36,771
13,820 11,720 5,280 1,875 32,695 34,453
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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