AoeStats
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Arabia

506212316Analyzed
4v4 RM · 21d ago on Sep 12, 2026· 49m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇱 Britons · Poland
1318
+10
🇨🇴 Magyars · Colombia
1262
+12
🇨🇴 Italians · Colombia
1073
+20
🇨🇴 Lithuanians · Colombia
1000
+79
🇫🇮 Japanese · Finland
1207
-18
🇩🇪 Maya · Germany
1173
-16
🇨🇴 Franks · Colombia
1158
-16
🇬🇧 Ethiopians · United Kingdom
1141
-15
Player eAPM Actions Feudal Castle Imperial Opening
55 2,718 10:00 22:12 40:14 ⚔ Scout Rush
41 2,023 10:19 21:26 39:43 ⚔ Archer Rush
40 1,981 9:24 25:39 37:58 ⚔ Archer Rush
35 1,706 10:34 22:41 41:03 ⚔ Scout Rush
28 1,372 9:24 26:24 — ⚔ Archer Rush
27 1,341 10:48 23:00 48:34 ⚔ Scout Rush
25 1,227 10:10 17:34 36:19 ⚔ Archers FC
24 1,192 10:59 25:13 — ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
33,830 10,584 27,620 1,830 73,864 75,097
26,485 12,893 19,025 950 59,353 63,331
11,975 14,141 10,470 1,535 38,121 47,181
16,705 6,358 12,495 850 36,408 37,938
11,850 12,170 9,125 1,600 34,745 39,578
10,600 12,412 9,875 1,570 34,457 41,055
12,735 13,400 1,105 1,600 28,840 33,366
9,125 9,994 2,530 630 22,279 27,490
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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